In this laboratory, we study on virtual reality (VR) and interactive interfaces through various modalities of sensation.
Although VR (in narrow sense) sometimes regarded as a kind of computer graphics (CG) applications, current VR technologies covers much wider technical regions. One of future directions of VR technologies is to expand the ability of human and to achieve vigorous and confortable society, by connecting the real world and virtual worlds, with making full use of human sensations.
Research topics below include previous projects.
Calibration-less Motion Tracking (in Japanese) |
Zooming for Stereoscopic Images (in Japanese) | |
Fixed-screen-based Telexistence (in Japanese) |
Mochitsuki VR | |
Wind Direction Perception (in Japanese) | |
Vibrotactile Apparent Movement at Loegs (in Japanese) | |
Localized Display of Cold/Humid Sense (in Japanese) | |
Full Wireless Tactors (in Japanese) | |
Vibrotactile Information Display by Small-size Tactor Array (in Japanese) |